• Zozano@lemy.lol
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    4 months ago

    The services are free for the customers though.

    30% is and isn’t a lot when you consider everything it entitles you to do as a developer, including high-speed download servers, community tools, advertising, SteamWorks platform etc.

    The work valve is doing in development of Proton isn’t an occasional trinket, it’s an ongoing and important project which is helping to defeat the real monopoly, Microsoft.

    Also, I’m a patient gamer, Steam sales are frequent enough that I have always paid the best price.

    • masterspace@lemmy.ca
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      4 months ago

      Epic charges you 5% of revenue after a million dollars to use the entirety of Unreal engine. 30% for a store with an add on market is not reasonable.

      • Zozano@lemy.lol
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        4 months ago

        And how’s that going for them? Have they stopped running at a loss yet?

        Come back to me when Tim Sweeny has a viable business strategy.