The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 23 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldexternal-linkmessage-square541linkfedilinkarrow-up1934arrow-down116
arrow-up1918arrow-down1external-linkThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 23 days agomessage-square541linkfedilink
minus-squaresamus12345@sh.itjust.workslinkfedilinkEnglisharrow-up7·22 days agoFor me, good story and/or fun gameplay is the accomplishment, whether it’s difficult or not. If it’s too difficult, I just won’t bother. I don’t have time for that.
For me, good story and/or fun gameplay is the accomplishment, whether it’s difficult or not. If it’s too difficult, I just won’t bother. I don’t have time for that.