Welcome to the Vision Pro, Apple’s most complex piece of hardware yet. So complicated that we’ll need more than one video to tackle it. In this video, we’ll ...
This is probably the three layers (three are physical, the rest are digital processing steps):
The “generate faces” step is well in the uncanny valley territory. There’s not enough light inside the headset to do passthrough video so instead they have a very primitive avatar which is recognisably you but definitely doesn’t look like you.
Personally I don’t think any of them contribute significantly to the weight of the headset. Probably less than 1% of the weight.
This is probably the three layers (three are physical, the rest are digital processing steps):
The “generate faces” step is well in the uncanny valley territory. There’s not enough light inside the headset to do passthrough video so instead they have a very primitive avatar which is recognisably you but definitely doesn’t look like you.
Personally I don’t think any of them contribute significantly to the weight of the headset. Probably less than 1% of the weight.