stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square20fedilinkarrow-up11arrow-down11file-text
arrow-up10arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square20fedilinkfile-text
minus-squarelloram239@feddit.delinkfedilinkEnglisharrow-up0·1 year agoOutside of that news article, I have literally never seen a single VR game use a virtual nose.
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up1·1 year agoEagle Flight uses it, but it is a beak instead of a nose.
Outside of that news article, I have literally never seen a single VR game use a virtual nose.
Eagle Flight uses it, but it is a beak instead of a nose.