No, one company isn’t ‘forcing’ diversity into all your favorite video games

  • geekwithsoul@lemm.ee
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    2
    ·
    edit-2
    8 months ago

    So you’d hire a full time employee while paying for a recruitment process, on-boarding, and then full pay and benefits to help write a game that may take three years to complete and may never actually be completed or released and may never receive a sequel. Oh and your next project might not be suitable for their skills. Genius! Can’t wait to see what games your gaming company releases!

    Hell, why stop there - Every Hollywood movie studio should also just hire a bunch of in-house writers and have them write everything. You think movies are bland and unoriginal now - just you wait! And why do book publishers work with so many different authors? They should just hire 12 or so and have them write everything? 🙄

    • fsxylo@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      2
      ·
      8 months ago

      I don’t know why you’re being pissy, that’s how most indie companies work…

      • geekwithsoul@lemm.ee
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        3
        ·
        8 months ago

        “Most indie companies” neither hire consultants nor add a bunch of full time employees - they don’t have the money for it. At first I was thinking you just didn’t understand how games are made, but now I’m thinking you don’t understand how general business works.