“Reading the reddit threads, I would like to clear up something,” Vincke said. “WOTC is not to blame for us taking a different direction. On the contrary, they really did their best and have been a great licensor for us, letting us do our thing. This is because it’s what’s best for Larian.”

  • blackfire@lemmy.world
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    6 months ago

    I think larian got a lot of attention really quick and didn’t like that kind of spot light. I will be following their next games though. Hopefully they can build on this.

    • themoonisacheese@sh.itjust.works
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      6 months ago

      I think they’ve now reached the level of attention they deserve and that means they can stop licking boots of large IP holders just to make games for them. Divinity original sin was bg3 before bg3, it just didn’t have a large license attached to it, and now they can make DOS3 and know that people will buy it because it’ll most likely be a great game

      • nivenkos@lemmy.ml
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        6 months ago

        D:OS2 didn’t have the branching questlines though - BG3 added a lot too, but I agree the main base of the game was there.

        But yeah they’re the only developer I will preorder from.

      • Wahots@pawb.social
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        6 months ago

        I heard they are working on something other than DOS3 for now. They are trying new IP, which I’m honestly fine with. I like companies with the balls to try something new.