• ichbinjasokreativ@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    8 months ago

    ARM is not a GPU-architecture, but a competitor to x86, which is what intel and AMD are basing their CPUs on. Through a very confusing web of patents and deals, only those two corporations are able to use it. ARM was developed to be slimmer than x86, but only recently cought up in performance, while retaining an advantage in efficiency. They’re not compatible with each other though, which is why apple had to create an emulation layer for x86 software when they switched from intel to arm for their cpus. Microsoft will (and have) need to do the same thing, but it’s not clear yet what performance will look like for things like gaming. Microsoft largely want to make windows on arm a thing for battery life and so that they can create their own processors.

    • Aermis@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      8 months ago

      How does x64 architecture play in this? I that x86 was out dated and not used. Something about fat32 and ntfs hard drives? Man I know so little of computers even thought I’ve been tinkering with them most of my life.

      • ichbinjasokreativ@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        8 months ago

        AMD-64 is an upgrade to x86 that allows it to work with (I think) 64 Bit lntegers. The most obvious consequence is the jump from being able to use 4GB of RAM to whatever absurd number 64Bit are able to handle