The only workarounds that seem to improve stability involve manually downclocking or undervolting Intel’s processors.
Guess that explains why I haven’t had any unexpected crashes yet with stuff like Palworld or Helldivers 2 (afaik both are made in UE). Have been running my 13900kf slightly undervolted.
Guess that explains why I haven’t had any unexpected crashes yet with stuff like Palworld or Helldivers 2 (afaik both are made in UE). Have been running my 13900kf slightly undervolted.
Helldivers 2 uses the autodesk stingray engine, which has generally been cussed for its jankiness