nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comexternal-linkmessage-square7fedilinkarrow-up185arrow-down11
arrow-up184arrow-down1external-linkSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square7fedilink
minus-squareBye@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·5 months agoYou mean the people who are making a sequel?
minus-squareblargerer@kbin.sociallinkfedilinkarrow-up7·5 months agoWe have almost no idea what the sequel looks like. Wait to see what risks it takes before judging.
minus-squareMinnels@lemm.eelinkfedilinkEnglisharrow-up1·5 months agoThere is a video out. Looks kind of the same in graphics except 3d instead of 2d.
minus-squareFrostcoins@lemmy.mllinkfedilinkEnglisharrow-up1·5 months agoThey switched their game engine from Unity to GoDot, I’d say that’s quite a risk…
You mean the people who are making a sequel?
We have almost no idea what the sequel looks like. Wait to see what risks it takes before judging.
There is a video out. Looks kind of the same in graphics except 3d instead of 2d.
Fuck yes they are!
They switched their game engine from Unity to GoDot, I’d say that’s quite a risk…