• bazus1@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      Sub-Surface scattering is the whole reason flesh-toned plastic looks so fake.

      • JeeBaiChow@lemmy.world
        link
        fedilink
        arrow-up
        0
        ·
        2 months ago

        Nah, sss is the phenomena they are trying to capture. When we comparing it to reality, i.e. the intended results, it looks fake because they haven’t figured how to model it such that it both looks good and renders in a reasonable amount of time. CG milk looks like crap for the same reason.