Some tasks are serializable other tasks are sequential.
A lot of game dev tasks are sequential, the code to do thing X has to be developed before feature Y can be implemented. And you can only have one dev working on one feature at a time, even version control has its limits.
Some tasks are serializable other tasks are sequential.
A lot of game dev tasks are sequential, the code to do thing X has to be developed before feature Y can be implemented. And you can only have one dev working on one feature at a time, even version control has its limits.
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It’s not an argument it’s an analogy, that can help understand the argument.
You keep using that term, I don’t think you know what that term means.
It’s an argument about critical paths in a project. Also, is no-one going to credit “The Mythical Man Month” where this quote comes from?
A metaphor is not a strawman.