• Tylerdurdon@lemmy.world
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    7 months ago

    Just as long as they don’t hop onto the procedurally generated bandwagon. While I appreciate the attempts at making unique gameplay while focusing less on level generation, those types of games end up making me feel like a hamster on a wheel.

    • tal@lemmy.today
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      7 months ago

      I think that many roguelikes or Minecraft wouldn’t really work without procedurally-generated worlds, and that they work fine there.

      I think that it’s more that procedurally-generated world still isn’t a substitute for handcrafted world. You can’t just get infinite handcrafted world for free with procedural generation.