Creative director Hugo Martin on how Doom: The Dark Ages is a spiritual successor to the original game, and how the Saw Shield will completely upend your expectations
I had a similar experience. Doom was pure shooting fun, while the platforming component they introduced in Eternal altered the essence too much for me. I finished Doom in a very short time but I never finished Eternal.
I had a similar experience. Doom was pure shooting fun, while the platforming component they introduced in Eternal altered the essence too much for me. I finished Doom in a very short time but I never finished Eternal.