nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square12fedilinkarrow-up1118arrow-down11
arrow-up1117arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square12fedilink
minus-squareCaptain Aggravated@sh.itjust.workslinkfedilinkEnglisharrow-up4·1 day agoI used to hold up Squad and Kerbal Space Program as the gold standard of early access campaigns, but Coffee Stain Studios blew them out of the water. The update trailers alone have been worth the price of the game.
I used to hold up Squad and Kerbal Space Program as the gold standard of early access campaigns, but Coffee Stain Studios blew them out of the water. The update trailers alone have been worth the price of the game.