I found a “< 0” comparison instead of a “<= 0” in a conditional check once for someone else’s audio library I was using which caused random lockups in the decoding loop only ever so often when decoding MP3s. It was for a function that removed ID3 data on the fly while decoding and then checked for more to strip out. Took a day to finally pinpoint what was happening, test my change, and then notified the author, who immediately fixed it. It felt great.
You don’t gotta be a rockstar 10x developer working on 50 projects at once to help out.
I found a “< 0” comparison instead of a “<= 0” in a conditional check once for someone else’s audio library I was using which caused random lockups in the decoding loop only ever so often when decoding MP3s. It was for a function that removed ID3 data on the fly while decoding and then checked for more to strip out. Took a day to finally pinpoint what was happening, test my change, and then notified the author, who immediately fixed it. It felt great.
You don’t gotta be a rockstar 10x developer working on 50 projects at once to help out.