nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comexternal-linkmessage-square7fedilinkarrow-up168arrow-down13
arrow-up165arrow-down1external-linkWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square7fedilink
minus-squarefckreddit@lemmy.mllinkfedilinkEnglisharrow-up27arrow-down2·1 month agoDevelopment costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
minus-squaredependencyinjection@discuss.tchncs.delinkfedilinkEnglisharrow-up13·1 month agoRight. The two games I play the most are Minecraft and Factorio. Both not amazing graphically but they’re fun.
minus-squarehuskypenguin@sh.itjust.workslinkfedilinkEnglisharrow-up6·1 month agoLooking at you Valheim
Development costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
Right. The two games I play the most are Minecraft and Factorio. Both not amazing graphically but they’re fun.
Looking at you Valheim