I keep seeing how Stardew is great here so I tried it yesterday. First I read an interview with ConcernedApe and love how he’s a solo dev, which is inspiring to me for my own solo project. So I really wanted to love stardew, become attached to it, and view ConcernedApe as a romodel.

Did not happen. Loved the music and gentle nice vibes of the intro, and the different starting choices were cool. First negative tho is something I remember from the article where he said he didn’t really like majora’s mask cuz the time aspect then laughed at the irony since he made Stardew. Well I agree. The time aspect doesn’t make it more fun for me.

I love how different the people are instead of all slight variations of the same model.

thing 2 tho that basically prevents me from getting farther is the ‘work’. Right now I’m loading back in to my Rimworld game. Comparatively, when I stepped out on to that Stardew field with no crops yet planted, my thought was, '“oh am i going to have to do all this myself?” Idk why I would want to spend my time and effort doing what someone in Rimworld does without needing micromanagement.

Tried to get farther this morning and could not.

So I guess it isn’t for everyone, and for me, this is why. Definitely admire ConcernedApe tho and his success and community he creates as a solo dev.

  • JakenVeina@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 days ago

    It actually took me multiple trues to get into Stardew. The whole “track down everyone” quest is intimidating for a lot of people.

    Up to you if you think it’s worth keeping at it, for the possibility of getting hooked later.

    • taladar@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      0
      ·
      6 days ago

      That quest certainly contributed to the stress level for me but it was especially annoying since everyone I did track down was incredibly generic and I was lead to believe the NPCs in that game were half of what people liked about it.