Yeah it’s a bit of a tossup between them. Apple definitely chose it to be a dick. However, Microsoft could rectify it easily if they wanted to.
Both HEVC and HEIC thought cost money, and the vast majority of windows users will never use the codecs. Including the license with every copy of Windows is added cost to the end user that they receive no benefit from, so I understand why they would leave it out. HEVC prompts you if you try to play to go to the store and buy the license, which is good for your entire account. Honestly it’s not a terrible thing to do. I was one of the 1% of people who would play HEVC natively on Windows, so yeah the $3 license made sense
What other image format supports HDR and modern compression algorithms? AVIF also requires a special codec. This is just codec stuff, I really don’t see it as anyone being a dick. Android can also use these modern formats, with the same requirements if you want to open them on Windows.
Kinda surprising to me that people so frequently recommend using Linux here, yet taking 30 seconds to install a free codec on Windows is apparently a big deal.
Let’s try this again: in a world where Apple is not a dick, what modern image format do they use that isn’t subject to these same codec requirements?
If they were doing this just to be dicks, they’d spin off one of their own formats like they did with ALAC. They didn’t, they used HEIC which was also used by Android (which is now using AVIF).
Seeing how Android adopted it 4 years later, it’s pretty obvious that Apple made it the de-facto standard. I agree with you, something like JPEG XT or really any other open format would have been a great choice, but they made HEIC the standard, which requires a license. Dick move.
Yeah it’s a bit of a tossup between them. Apple definitely chose it to be a dick. However, Microsoft could rectify it easily if they wanted to.
Both HEVC and HEIC thought cost money, and the vast majority of windows users will never use the codecs. Including the license with every copy of Windows is added cost to the end user that they receive no benefit from, so I understand why they would leave it out. HEVC prompts you if you try to play to go to the store and buy the license, which is good for your entire account. Honestly it’s not a terrible thing to do. I was one of the 1% of people who would play HEVC natively on Windows, so yeah the $3 license made sense
What other image format supports HDR and modern compression algorithms? AVIF also requires a special codec. This is just codec stuff, I really don’t see it as anyone being a dick. Android can also use these modern formats, with the same requirements if you want to open them on Windows.
Kinda surprising to me that people so frequently recommend using Linux here, yet taking 30 seconds to install a free codec on Windows is apparently a big deal.
I literally said it was easy to do.
Let’s try this again: in a world where Apple is not a dick, what modern image format do they use that isn’t subject to these same codec requirements?
If they were doing this just to be dicks, they’d spin off one of their own formats like they did with ALAC. They didn’t, they used HEIC which was also used by Android (which is now using AVIF).
Get yer logic out of here
Answer the question
There, ftfy. You answer the question.
I dunno, JPEG XT maybe? At a loss here.
Why did Android also use HEIC, did they choose this just to be a dick like Apple?
Seeing how Android adopted it 4 years later, it’s pretty obvious that Apple made it the de-facto standard. I agree with you, something like JPEG XT or really any other open format would have been a great choice, but they made HEIC the standard, which requires a license. Dick move.