• stevedice@sh.itjust.works
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    25 days ago

    What even are physical games in this day and age? Sure, you can buy a disk but if you still need to download a zero day patch that takes approximately a buttload of time to finish before you can actually start playing, then it isn’t a physical game. Don’t even get me started on Nintendo’s links in a box. Perhaps we should start calling them physical DRM.

    • Grass@sh.itjust.works
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      25 days ago

      weren’t there a few titles where the disc was effectively nothing and the whole game just downloads anyway?

      • taladar@sh.itjust.works
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        24 days ago

        Honestly makes sense since you can then produce the boxes much earlier and ship them and go through all that physical distribution nonsense without worrying about patching from whatever is on disk to the actual finished product. Especially since I bet physical gamers want the game on day one too.

    • sugar_in_your_tea@sh.itjust.works
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      24 days ago

      Eh, Nintendo games are still pretty complete on the cartridge.

      But the real value of physical games is that you can resell them. So even if they’re essentially just “links in a box,” you can still sell/loan that to someone else and they can play. You can’t do that with digital-only media.

  • Appoxo@lemmy.dbzer0.com
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    25 days ago

    “Physical games” that dont run until patched with 5 day one patches because the game needed to be shipped with something.
    Or you get a code lol

    • ADTJ@feddit.uk
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      25 days ago

      back in the 360/Wii days you could often download and install updates from a disc or USB stick since they still had to be digitally signed anyway.

      Not an ideal solution but still no reason why we couldn’t still do that to have offline copies of updates for preservation

      • Appoxo@lemmy.dbzer0.com
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        25 days ago

        Rip the base game + patches in a zip rather than the bare CD for preservation…
        Right now the CDs are basically plastic waste inside more waste, sealed inside more waste.

        • ADTJ@feddit.uk
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          24 days ago

          The problem with that approach is that the authentic disc is effectively used as your licence at the moment. There wouldn’t be any effective way to stop piracy with offline zip files

      • taladar@sh.itjust.works
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        24 days ago

        Mainly because only a tiny percentage of a tiny percentage (physical media buyers) of the user base would do that so it is not worth developing a solution for it.

  • boreengreen@lemm.ee
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    25 days ago

    If people have a good internet connection, they prefer the convenince of downloading their games.

    edit: a sizable portion of people