• gnzl@nc.gnzl.cl
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      10 months ago

      Looks more “cinematic” to me, if that makes sense.

      • mordack550@lemmy.world
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        10 months ago

        30fps may be fine for a game like Red Dead Redemption, but a racing game @30fps is universally bad

        • Tlaloc_Temporal@lemmy.ca
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          10 months ago

          30 isn’t bad, but higher is generally better. There are diminishing returns after 120 though, and I don’t think anyone could actually use 240fps.

          • Bratwurstboy@iusearchlinux.fyi
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            10 months ago

            Have you ever played on a 240 / 280 / 360 Hz Display? Or played an esports title where low frametimes/ input delay are important? The difference in how fluid and responsive a game feels is massive between 120 and 240+ fps.

            • Tlaloc_Temporal@lemmy.ca
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              10 months ago

              120 -> 240 isn’t nearly as massive as 10 -> 20. That’s why it’s diminishing returns, each frame is less improvement as the numbers get higher.

      • OptimusPrimeRib@sh.itjust.works
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        10 months ago

        Movies are able to get away with 24 fps because cameras have a natural motion blur. Games don’t have that natural motion blur so you are left with terrible input lag from 30fps and stutters performance of 30fps.

        I have never had a game look more cinematic from 30fps and not 60 or 120.

        • gnzl@nc.gnzl.cl
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          10 months ago

          I don’t disagree but I can prefer 30 fps right? I never said 30 fps is objectively better, it’s just a preference. I’m not trying to be a contrarian, I’m just surprised it’s so controversial to have this opinion.