Black Mirror creator unafraid of AI because it’s “boring”::Charlie Brooker doesn’t think AI is taking his job any time soon because it only produces trash

  • aesthelete@lemmy.world
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    1 year ago

    Truly groundbreaking art may not be what people usually seek, it’s often something they don’t even know they want until they experience it, or they might even fail to appreciate it.

    Everyone in these threads likes to talk about being impressed by these llm or not being impressed by them as being some sort of intelligence test. I think of it more as a test of a person’s sense of creativity.

    It spits out a lot of passable text very easily, but as you’re saying here its creativity is essentially nil. Even its “hallucinations” are just versions of things it borrowed from elsewhere injected slightly to wildly out of context in order to satisfy a prompt.

    I tried to play a generative AI RPG builder game online and it came up with scenarios so boring I can’t imagine playing it for longer than ten minutes.

    I also find the same with generated content in other video games. At its best it’s passable and that’s about it. No man’s sky has infinite worlds full of weird ligar creatures and after you’ve visited a couple dozen worlds they’re pretty much all the same.

    • MycoPete@sh.itjust.works
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      1 year ago

      I also find the same with generated content in other video games. At its best it’s passable and that’s about it.

      Minecraft would like to have a word with you…

      • aesthelete@lemmy.world
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        1 year ago

        Minecraft isn’t generating new animals or narrative. Landscape generation is relatively straightforward from an algorithm / computation perspective. If it started generating its own models or characters or character dialogue I suspect it would very quickly fall into the territory of what I’m talking about.

        There’s just a feeling of emptiness to me that’s pervasive in games with main parts of narrative or gameplay that are randomly generated.