Those are ink printers so this track.
Those are ink printers so this track.
Don’t you just love being fed plausible deniability BS over and over and over again. I’ve lost friends over this bs. People who always argue in bad faith, always invoke plausible deniability, always min/max each interaction with hidden motives - should be given no attention and credibility. Unfortunately, those people strives in corporate environments, and as you would expect, they’re often responsible for marketing, PR, sales, and corporate strategies. Corporations are the annoying lying friends you don’t want around.
Story is behind a paywall, so yeah, X to doubt.
Learn how to fix wrong driver 0x000015F1 no sound in Warcraft on your computer!
They needed a good casus belli, this is as good as it is gonna get for them PR-wise.
Truth is virtually no country ever denounce shit if they have something to lose doing so. Geopolitics is rooted in each nation self-interest.
On top of that, Palestinians just hasn’t been good neighbors and no country on earth want to bring the kind of chaos of taking them as refugees. So we have it. Most nations will root for Israel out of self-interest, and pretend there is no need to take refugees.
100%. Not to mention you don’t lose your mind on shrooms, and the trip is over in a few hours. Even if you were to lose contact with reality on shrooms, you wouldn’t have the capability to carry out anything. This feel like a weird deflect authored by someone who knows nothing about mushrooms.
of all the games released on Steam in 2022, only 70 have hit the million dollars threshold. I think it is misleading to bundle all “indies” in one big basket. Those 70 games can afford to pay or negociate. Don’t get me wrong, total dick and amateurish move from Unity, but the amount of people around social media who believe game devs can just hit the threshold by accident and become unprofitable is ridiculous. Current gamedev here and ex Unity employee. It is worth denouncing Unity and fighting for our indies, but understand that this affect the 0.01%, literally. 70 games out of 6000 released games on Steam in 2022. Sure most games are shit and w/e, but you get the point.
I can commend Kobo as well, I have an older model and I see no need to ever change.
We had unlimited PTO at my old job and I thought it was awesome. I’d take day off when sick, whenever I needed a break or I would pad my “annual” time off to extend my break over one extra weekend. This felt pretty standard in both places I worked with this policy. There was no question asked and no direct human interaction to take off. If people didn’t take advantage of that it is kinda on them imo. Not to remove anything from your point about forced PTO mixed-in.
Have you seen the picture of the aftermath? It t literally burned 10 cars in a parking lot. It certainly doesn’t look like something that could kill 500 people, especially since it didn’t even touch the building. Really looks like a small misfired rocket to me.
My buddy works in a bank and they spelled it out loud that the return-to-office was in fact because of real estate, and making sure that the restaurants and business located in the same building had customers. He was admittedly pretty pissed. Makes you realize the futility of it all, all those useless jobs and useless commute. Do society really needs us to work, or are we used as pawns to pay for parking, over-priced coffee and to inflate commercial real estate value. Back to my buddy, he vowed to never ever buy anything in that building again lol.
Yeah, it is kind of the default isn’t it. It kinda make sense for the programmers and artists, but it is still kinda weird that the actual designers don’t really understand why people play video games. You wouldn’t expect a movie director to not like movies, or a car designer to not like cars. I guess it must be happening everywhere at least to some degree.
Nowadays I would compare some game studios to what some boys bands were to music. You start with some guys with money who are neither musicians, nor sound engineers, nor anything really. They pick singers and musicians based on look and market research, they hire a large team of specialized workers, and then they spend millions on marketing to flood the space with their new album. The indie developers in this scenario would be Pink Floyd.
It wasn’t always like this, at least for video games. I feel like in the 80s up to the early 00s it was mostly dominated by passionate workers, but there just isn’t enough passionate workers for the demand. As the industry grew, big players started building those “soulless” projects to make good return on investment. Not to denigrate the individual contributions of the workers, but sadly the people who own those business don’t really care if they’re making games or cars or selling cigarettes. They care about r.o.i.
I have worked in the gaming industry and let me tell you that in some game studios most of the people involved in making the games are not gamers themselves.
Lots of programmers and artists don’t really care about the final game, they only care about their little part.
Game designers and UX designers are often clueless and lacking in gaming experience. Some of the mistakes they make could be avoided by asking literaly anyone who play games.
Investors and publishers often know very little to almost nothing about gameplay and technology and will rely purely on aesthetic and story.
You have entire games being made top to bottom where not a single employee gave a fuck, from the executives to the programmers. Those games are made by checking a serie of checkboses on a plan and shipped asap.
This is why you have some indie devs kicking big studio butts with sometime less than 1% the ressources.
Afaik even in other “similar” industry (e.g filmmaking) you expect the director, producers and distributors to have a decent level of knowledge of the challenges of making a movie. In the video game industry everyone seems a bit clueless, and risk is mitigated by hiring large teams, and by shipping lots of games quickly.
I made the mistake of mentionning social democracy once. This was followed by the most pedantic, insufferable and useless argument I have ever had on the internet. I had better discussions with wall. This was first and last time I was replying to those comments. It is easy to ignore anyway. Sometime you learn the hard way.
To what end? Just to get woman suffer as much as men in the name of equality? Winning the war is what matters. There are plenty of strategic reasons why you might not want to include woman in a draft. You still need civilians in regular jobs, you will need to population to grow after the war, and overall most military in the world are designed by men, for men, and are extremely missadapted for woman.
How so?