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Cake day: June 23rd, 2023

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  • On the other hand, console generations often provide a hard cut-off for compatibility. You can’t always use previous gen accessories with a new console, and those accessories are usually only comparable with that console. I can’t play my Wii games on my switch, nor use the controllers and other accessories. This is kind of inherent to consoles in that they’re meant to be a consistent platform that allows developers to maximize performance by knowing that each console is going to be pretty much the same. With iOS though the software evolved from the idea of desktop software that runs on a variety of devices. Developers develop with the idea that their software will be used on devices with differing hardware and performance. It’s a completely different paradigm. With computers, people expect that the one they buy this year will be better than the one available last year, but they also don’t feel the need to buy every revision(aside specific performance heavy use cases), they decide on their own replacement schedule. That’s the paradigm that the iPhone came from, regular iterations, occasional major revisions, and long term support/backwards compatibility with previous models and accessories.


  • I feel like that’s a bad example as consoles tend to be household items rather than individual ones. Regular releases mean that people can choose their upgrade schedule and always have a recently released product available. Good example is cars, manufacturers release a new version of each model every year, but the differences are fairly minor. Then every 5-10 years they do a major revision to the model that’s a significant change. This way most people don’t feel put off when they buy a 2-3 year old model and a revision come out the following year, but a person can buy a new model after 5-10 years and feel like they got a significant upgrade from the previous one.


  • Sure, the occasional customer gets into a cycle for credit card debt and ends up paying big interest. That’s not where credit card companies make their money though. There’s a fee for the merchant to process each transaction, that’s the main revenue source. Then if we’re talking about a store card, they get the ability to track your purchases everywhere you use that card, and use that info to do better marketing, merchandising, and just generally get better at selling people stuff. It’s nice to make a buck when people buy things from your store, but it’s even nicer if you can make a buck when people shop elsewhere too.


  • Common to get a big discount on the first purchase. That way it looks something like “just take 5 minutes to sign up here and you’ll get $30 off your purchase today”. I feel bad for the staff that have to push it, which gets me frustrated because I just want to buy my things and go, so I end up being rude to them.

    I think part of the solution is to add some regulation that say that you should be able to close the account in the same way you open it. Let me sign up, get the $30 discount, pay the bill, close the account, and have them delete my personal information so I can do it over again next time. Few people doing that and it won’t be worth the effort for business to process everything.


  • Sask also has our own network, and it seems to help things a lot. Been a while since I’ve shopped for plans, but there was a time when the big 2 charged about 25% less in Sask because they had to compete with Sasktel. They’ve also got their own MVNO now, Lum Mobile, which is the first to have a vastly different pricing structure than the other options. Buy 3 month/1 year plans up front, and the data bucket is an until you use it thing instead of being a monthly bucket. For about $450 (including all taxes/fees) I’ve got my cell service paid for the whole year, and will probably still have some data left to carry over then.

    Supposedly there’s been some big discounts coming around with the newer MVNO’s, but its hard to gain traction when people are so used to just walking down to the nearest carrier store for phones/plans, and often choose an expensive monthly plan over buying their devices up front.



  • I heard there was a process for requesting additional data, but you have to actually pay for the 5 users and they’ll bump it a few TB every couple months on request. That’s from people reporting their experience with support, so it might not be totally consistent.

    I kind of get it though, people hear “unlimited storage” and then don’t even make an effort to be efficient with that space, and just want to keep everything forever. There’s a real cost to that storage, and it’s higher than many think since it’s not just a single HDD like many would have sitting on their desk but a series of arrays/pools and all the related systems to ensure reliability and uptime. They probably did some calculation where 99% of users would be profitable even with their “unlimited storage” and eating it on the other 1% was a reasonable advertising cost. Over time that calculation changed and they had to update the service.




  • I’ve had a few different First Aid courses and the instructors all have slightly different reasoning. One argument for compression only is potential for passing disease mouth to mouth, the newer courses tend to teach this because sometimes people that don’t feel comfortable doing rescue breaths will fail to do CPR at all. Another is that in cases where you’ve witnessed the event, the blood is already fairly well oxygenated and if medical help has a good response time the benefits of breaths are minimal. The first is more about compression only CPR being better than nothing, breaths are still advised where the rescuer feels comfortable doing so. The second is pretty situational.





  • I’m sure there’s applications where that’s true, but then you’re essentially talking about having a gas furnace plus a heat pump, so you’re installation cost is close to the sum of both systems. Energy rates vary by region, but around here electricity is about 7 times the cost of gas, so a heat pump running at a coefficient of performance around 3 would still cost twice as much to run as a natural gas furnace, it would be cheaper to just turn off the heat pump altogether and only use that “supplementary” heat.




  • Could be a larger demographic thing. Tech enthusiasts tend to have lots of devices(tablets, portable computers, etc.), so they tend to like the smaller form factor phones since they can always use their tablet/laptop when the small phone is limiting. Those people are also the ones you see in these kinds of online communities. For a lot of other people though, they’re getting the big phone and then not having a personal tablet/portable computer at all. Those aren’t the kind of people that hang out online and talk about tech stuff though.


  • Also agreed. However the manufacturers know how many of each device they sell and seem to think the smaller form factor devices aren’t very popular. I imagine there’s multiple reasons, like the smaller phones tend to also have lower battery life and lack other features due to size and they tend to appeal to people on tighter budgets that upgrade less often.


  • Something kind of unique about UnRaid is the JBOD plus parity array. With this you can keep most disks spun down while only the actively read/written disks need to be spun up. Combine with an SSD cache for your dockers/databases/recent data and UnRaid will put a lot less hours(heat, vibration) on your disks than any raid equivalent system that requires the whole array to be spun up for any disk activity. Performance won’t be as high as comparably sized RAID type arrays, but as bulk network storage for backups, media libraries, etc. it’s still plenty fast enough.