Think of it as an indie album that went mainstream. The people in the scene weren’t exactly mesmerized, but it’s still a big deal.
Opinions are my own. Profile picture description: Black on white pictogram with a D20 showing 20 for a head and a game controller for a body and arms, holding a white cane.
Think of it as an indie album that went mainstream. The people in the scene weren’t exactly mesmerized, but it’s still a big deal.
It’s awesome that you enjoyed it that much!
The gameplay mechanics and basic concepts are very well established in the audiogame space, so this game was by no means revolutionary within the blind community.
What’s really cool about it is that it’s approachable for sighted players, such as yourself, and the voice acting is pretty good indeed.
I also really like that the main character is a strong disabled female lead. A lot of things just happen to her, but she still *does * a lot.
I’m playing Dishonored these days. It was highly recommended after I said I was loving Prey.
Is it OK if I’m not loving it? Hahaha.
The no kill limitation was really shoe-horned in there, so I think I’ll only really have fun on the second playthrough. Shame.
Prey limits you quite a bit for the good ending, but it’s still complex, broad and fun.
[feverishly applauds]
Looks perfect to me!
It’s a very different vibe. I remember my first seg fault in C - kids days are missing out!
The cool thing to do now is to write it in Rust, only using the standard library.
[checks personal website]
Yes, shame on them!
Measure once, cut 38 times.
Chances are, right? At least it’s the first thing I’d check.
Yes! Hahaha, it’s so good.
Number 2 needs to flick the little switch on the SD card.
Wasn’t there a story about people calling curl devs because of car issues?
For what it’s worth, I’m sure the SQLite devs could help somebody clean up their temp files. They just really shouldn’t have to.
I think we’re fully in agreement here: if the API doesn’t specify how to handle null values, that omission means they’re perfectly valid and expected.
Imagine a delivery company’s van exploding if somebody attempts to ship an empty box. That would be a very poorly built van.
That’s the thing though, isn’t it? The devs on either side are entering into a contract (the API) that addresses this issue, even if by omission. Whoever breaks the contract must rightfully be ejected into the stratosphere.
Thanks for the transcription!
Surely Java can tell the difference between a key with a null value and the absence of that key, no?
I mean, you can set up your deserialization to handle nulls in different ways, but a string to object dictionary would capture this, right?
After loving Prey, I’m now playing Dishonored. So far so good, I like how quickly I was able to get zooming and target highlighting in lore appropriate ways!
Because they didn’t want to train their JS developers and didn’t want to cause friction for new projects. They get to say they’re using TS, with basically none of the real advantages. (Apart from general rational error checking.)
Yes, but did you get the job?
Also props for the image description.
Yeah, I’m all about Jetbrains in Night theme. Thanks for the alt text, by the way.
Who’s blind now!? Hehehe.
I personally don’t, because I still play mainstream games and have been lucky with accessibility improvements to a lot of the ones I’m interested in. The Last of Us parts I and II are incredibly accessible, for example.
Then again… I think A Hero’s Call is relatively well regarded, as something that’s also on Steam.
You could check out audiogames.net to get a broader selection, but be mindful that a lot of the discussions get quite unsavory. I don’t frequent it.