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Joined 2 years ago
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Cake day: June 14th, 2023

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  • The special sauce of the Deck isn’t really what it’s running (it’s just Arch with some extra Steam stuff on top), it’s more that it’s something you can just buy and use without even thinking twice about anything - a more console like experience. To get a Linux handheld with that kind of performance before, you would have to go through all kinds of hoops and trouble to get it working (a lot of people aren’t ready to reinstall the OS on a device they just bought), plus a lot of games just would not work well. Deck gave pressure on game makers to ensure Proton compatibility at launch, as it gives them an established market who would appreciate it.









  • If it’s a reflow, your PS3 is running on borrowed time. A reflow heats up the chip enough that parts of it expand enough to make the GPU work again temporarily (the solder bumps on the bottom of the silicon attaching it to the interposer line up their cracks again), but eventually you’ll be back to square one. The real fix is to replace the 90nm GPU with a later 65 or 45nm variant that has the fixed design (search up “PS3 frankenstein mod” for more). There is thermal paste both under and above the IHS - the one under for taking the heat from the silicon up to the IHS, then the top layer for taking it to the heatsink. Here’s an image of a delidded RSX and Cell to show (apologies for the quality, was the best one I could easily find).

    PS3s did cook themselves, but not to the extent of the 360.

    It is funny to see how there are probably so many misdiagnosed 360s out there with bad power supplies that have been subjected to being bolt modded (shudder) or something. It doesn’t help that the three red lights just mean “general hardware fault” without doing the button combination to get further information. I guess at least more helpful than the PS3, whose diagnostics were only made available recently due to a key being cracked.


  • Your description of the Starlet is more accurate, yes. However, its heat output consequently caused some of the issues with the ATI designed parts of the Hollywood, as it exacerbated the thermal issues the 90nm variants had, and that a better designed chip would have been able to handle.

    The PS3’s IHS was not the problem. There was decent contact and heat transfer, maybe not as perfect as it could have been (there’s thermal paste instead of it being soldered into place, which is why a delid and relid is fairly essential if you have a working 90nm PS3 due to aging thermal paste), but definitely not big enough of a problem for a properly designed chip to cook itself at the operating temperatures of the PS3 (75-80 temperature target on the RSX on an early variant at full load). The Cell B.E. next to the RSX that uses more power (consequently outputs more heat) has a similar setup for its IHS, but IBM did not make the same design mistakes as NVIDIA, and so we see very few reports of the CPU cooking itself even in those early PS3s.