Espiritdescali@futurology.todayM to Futurology@futurology.todayEnglish · 8 months agoAI chatbots tend to choose violence and nuclear strikes in wargameswww.newscientist.comexternal-linkmessage-square12fedilinkarrow-up139arrow-down14cross-posted to: technology@lemmy.worldnottheonion@lemmy.world
arrow-up135arrow-down1external-linkAI chatbots tend to choose violence and nuclear strikes in wargameswww.newscientist.comEspiritdescali@futurology.todayM to Futurology@futurology.todayEnglish · 8 months agomessage-square12fedilinkcross-posted to: technology@lemmy.worldnottheonion@lemmy.world
minus-squareNoLifeKing@ani.sociallinkfedilinkEnglisharrow-up2arrow-down1·8 months agoWe are speaking about a game and the ai doesn’t know that there is a win and a hidden true win so it of course, like a human goes for the obvious way to win.
minus-squareiAmTheTot@kbin.sociallinkfedilinkarrow-up1·8 months agoIn case you weren’t aware, you’re responding to a reference from a popular 80s movie.
We are speaking about a game and the ai doesn’t know that there is a win and a hidden true win so it of course, like a human goes for the obvious way to win.
In case you weren’t aware, you’re responding to a reference from a popular 80s movie.