• sugar_in_your_tea@sh.itjust.works
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      6 months ago

      Yet it took Valve and Apple bending over backward to make playing games on Linux and macOS practical. And yet we still get very little testing until day 1 launch.

      What’s even more appalling is delayed PC releases in general, even for non-exclusives. It should be the other way around since it’s more work to optimize for console.

      So they’re learning, I guess, but in a really odd way.

  • thatKamGuy@sh.itjust.works
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    6 months ago

    It’s because most game devs are owned by publicly traded companies; shareholders searching for constantly improved earnings man’s that games are rushed out the door, incomplete and packed to the gills with monetisation.

    Balder’s Gate 3 is a perfect counter-point to this mindset; games can only launch once - so launch it properly.

    As an aside; I do wish that there was a millennial billionaire who grew up playing some Konami classic titles, and were in a position to take over the company, take it private and focus on restoring it to its former glory. But there is no such thing as a benevolent billionaire, so it’s just a pipe dream.