• RightHandOfIkaros@lemmy.world
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    8 months ago

    It was such a right choice for the game the developers have to justify why they added it and why the game failed.

  • nanoUFO@sh.itjust.worksOPM
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    8 months ago

    This game was so weird to me, people wanted more xcom and they got something completely different and it didn’t do well. I was mostly turned off the whole marvel thing.

    • brsrklf@jlai.lu
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      8 months ago

      Oh, that was the Marvel game from Firaxis?

      I was so badly out of the loop, I remember back when basically nothing was known about it and it was talked about in xcom discussion threads, and I was vaguely aware of that Midnight Suns game that bombed, but I didn’t know that was the one.

      I imagine with how big XCOM got, just making a X-men-themed XCOM clone should have ensured at least as decent hit. I mean, Ubisoft made it big with a Mario-themed one of all things…

  • Kaldo@kbin.social
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    8 months ago

    It’s actually a pretty good game and the card system works well for it. I got it on a big discount few months ago and was surprised to get so hooked on it even despite the marvel part of it that I have no interest in.

  • pulaskiwasright@lemmy.ml
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    8 months ago

    The cards were great, and I thought I would hate them.

    The weird childish conversations and activities really killed the game for me. It was funny sort of. But it was like a 2:1 ratio of bullshit to strategic combat.