nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoA studio helmed by StarCraft 2's multiplayer lead wants to create an RTS 'paradigm shift' with its unannounced gamewww.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up194arrow-down16
arrow-up188arrow-down1external-linkA studio helmed by StarCraft 2's multiplayer lead wants to create an RTS 'paradigm shift' with its unannounced gamewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square15fedilink
minus-squareAshyr@sh.itjust.workslinkfedilinkEnglisharrow-up31·7 months agoNot excited for tencent, but the idea of an rts that de-emphasizes APM sounds really intriguing to me.
minus-squareAkip@feddit.delinkfedilinkEnglisharrow-up10·7 months agoAge of Empires 2 is heading that direction right now. Patch after patch. Also one of the few games where the APM isn’t the deciding factor even at the top.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up4·7 months agoI’d argue that’s what Cannon Brawl and Tooth and Tail already did.
Not excited for tencent, but the idea of an rts that de-emphasizes APM sounds really intriguing to me.
Age of Empires 2 is heading that direction right now. Patch after patch. Also one of the few games where the APM isn’t the deciding factor even at the top.
I’d argue that’s what Cannon Brawl and Tooth and Tail already did.