That’s the neat thing about workers’ rights. Workers have more interest in making good products than investors, especially in artistic fields. Investors will gladly sabotage a product’s quality for the sake of personal gain and move on to the next company with goodwill to exploit, but for workers a job well done is inherently rewarding.
Unionization directly leads to better games with more artistic merit.
Okay…but what about making a good game.
Better compensation and working conditions typical result in improved productivity and higher quality goods.
That’s the neat thing about workers’ rights. Workers have more interest in making good products than investors, especially in artistic fields. Investors will gladly sabotage a product’s quality for the sake of personal gain and move on to the next company with goodwill to exploit, but for workers a job well done is inherently rewarding.
Unionization directly leads to better games with more artistic merit.
Eh. One good game or a sustainable industry?
The big studios are lost anyway, the best they can do now is be a starting place for worker reforms
Why not both.
I mean I wouldn’t mind a decent Elder Scrolls game…