• Zoldyck@lemmy.world
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    2 months ago

    This game used to be social and about working together. They should have pulled the plug years ago.

    • HenchmanNumber3@lemm.ee
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      2 months ago

      That’s the part I always hated. It was hostile towards people who liked the lore but didn’t want to group up with some guy named LaserButt4000 who didn’t want to go to the same dungeon as you, but was happy to get your rare loot in a bad roll of the dice.

      Private servers with scaling for dungeon soloing were a godsend. WoW is actually awesome as a single player game. It’s unfortunate the devs never realized that.

      • Zoldyck@lemmy.world
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        2 months ago

        I disagree. The social aspect was amazing and actually helped me to be more social irl as well. WoW was never meant as a solo game. Sure, sometimes people stole loot and were annoying as fuck, but that’s part of it, just like irl.

        • HenchmanNumber3@lemm.ee
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          2 months ago

          but that’s part of it, just like irl.

          Some people might not want annoying aspects of IRL in their fantasy escapism games involving roleplay…

        • HenchmanNumber3@lemm.ee
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          2 months ago

          Hence the desire for a single player offline version of the game…

          Not everyone believes that devs are the authority on what makes a game fun, which is why mods are so common on PC games.

    • Dantpool@kbin.melroy.org
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      2 months ago

      It’s still pretty social, the article title is extremely misleading. They can’t do raids solo, they can only do the final fight, with an AI controlled group, for the purpose of non-raiders seeing the end of the story line. There are no loot rewards for it either, it’s just story.