My solution is to avoid online games like the plague. It works
Depends on the game.
Rocket League / short games: their team: play, no shits given. My team: let them do all the work and half-assedly defend, and watch them crumble.
RTS / long-investment games: warn them beforehand, wait until their shittiness bothers me, then quit.
So what kind of genres do you play then in singleplayer? Which games?
My solution is to ignore the assholes and enjoy my game.
This doesn’t work in the games I play
For example: Mordhau Theres always like one or two guys who played it 8 hours a day from day 1 and stomp my whole team. All I can do is make it hard for them, but it typically changes the whole round to be bad and sweaty instead of fun
I can’t remember what it was called, but I basically stopped playing some casual “marbles playing capture the flag” web-based game because the competitive players were toxic. I’m like, okay Braylen, I just popped in because something reminded me I like CTF games. I do not have the maps memorized or the twitch of a bored teenager. Fuckin’ chill, please.
Not online games but I’ve experienced this in other ways.
used to play in a ‘beer-in-hand’ kickball league. The game is played where you have to have always be holding a cup of beer (or water) while you are playing the game. It’s silly and fun and most people don’t take it seriously. Yet every season there was one team full of over achieving type A personalities that took it WAYYYYYY to seriously. Yelling at the refs if they feel they didn’t get a call right, yelling at the other team if they didn’t get the score right, being overall very aggressive. I swear they thought this was the Olympic tryouts or something.
No one liked playing that team, actually they were one of the main reasons that our group of friends stopped all together.
This is the main reason I don’t play any online games if I have to play with random people.
Playing with friends? Sure, anytime. Playing with randos? Yeah, no.
This was me before Deep Rock Galactic
…and probably after it.
DRG nailed it by making sure that you could only ever cooperate on things. You mined the most or least? Rewards are split evenly between everyone. You killed the most or least? Rewards are still split evenly. You didn’t even make it home? So long as one of you did, everyone still gets the rewards.
ROCK AND STONE!
I’ve been on both sides of this picture at different times in my life.
I play guild wars 2 pvp sometimes. Gosh, people are so whiney sometimes. Like the first couple minutes go bad and they’re like “GG” and just idle in the spawn room.
tbh, the way pvp is designed in gw2 pvp you should gg at second 1
Rocket League Diamond rank players.
Rocket league is extra funny, because the matchmaking is so good that most people win just over/under 50% of their games. If someone gets pissed for losing, it’s definite shrug material.
One thing that was annoying in nice pve mmos was all the folks wailing about the need for pvp and how pvp would invigorate the game.