I remember playing that game and thinking, “this is okay but I really wish there was a way to make it more toxic. Also, I’d like to feel the thrill of my access being taken away permanently.”
Edit: Also, I thought, “Why isn’t God of War a MOBA yet?”
Sony needs to stop with these live service games. Nobody is interested in a new one. Everyone who wants to play one, already has their game chosen and do not move from it.
Looks like Sony hasn’t learnt any lesson from the failure of Concord.
Obviously the problem was that it wasn’t live service enough!
And then, they will blame the studio when the game fails :/. There is no point to force a studio specialized in single-player games to develop a multiplayer one. And using an existing IP for that is not very effective imo (it reminds me a lot when, during PS360 era, all single player games had an uninteresting multiplayer mode solely to justify the online membership, like Fable 2 or Mass Effect 3). It’s exactly like the last Crash game no one cared about.
It feels like they are buying lottery tickets, hoping a winning ticket will cover all their expenses.
Yep, happened to Arcane Austin. Redfall was a disaster because Bethesda couldn’t wrap their heads around the fact that Arcane made (awesome) single player games and not MMOs. Hopefully history won’t repeat itself.
If memory serves, they prototyped the first Horizon as a multiplayer game, which makes sense given the Monster Hunter inspiration; and the Killzone games had multiplayer. Horizon would make a great multiplayer game, but I want to play mulitplayer Horizon, not live service Horizon.
Ok, a horizon in the style of moster hunter could be great. Every time I hear live service that’s not what I picture though. If its just another multi-player shooter then fuck that.
Fair point. I am not interested at all, but I can understand ;).
I feel like the Fable 2 multiplayer was more justified than the God of War multiplayer lol.