• Luna@lemdro.id
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    1 month ago

    I am proud to be one of the 2.6k people who illegally forked winamp

  • edric@lemm.ee
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    1 month ago

    I just use Audacious with a winamp skin. Looks identical but actually FOSS.

    • wingsfortheirsmiles@feddit.uk
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      1 month ago

      Still miss foobar which isn’t on Linux, though deadbeef is fairly similar at least. Never got the hang of all the beautiful themes/skins users put together for foobar but it was still my go to music player. Excellent layout customisation, tagging and conversion UI, as well as as nice range of plugins

      • dubyakay@lemmy.ca
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        1 month ago

        I really like deadbeef, coming from fb2k as well. Someone recommended it to me two weeks ago, and I’ve immediately recognized the similarities.

        Foobar’s Dev should have just taken their project open source imo. Although I suspect winamp’s lawyers would have jumped on that.

    • spyd3r@sh.itjust.works
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      1 month ago

      Foobar is still the best there is, although the classic style interface might not appeal to younger people.

    • Shihali@sh.itjust.works
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      1 month ago

      Strawberry doesn’t support about a dozen audio formats I use, so until it’s got wider support I have to pass.

        • Shihali@sh.itjust.works
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          1 month ago

          Because hard drives aren’t getting any bigger lately and I don’t want to multiply the size of my videogame music collection by ten?

          • tekato@lemmy.world
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            1 month ago

            You are saving your music in a format more efficient than opus or aac? What format is that?

            • Shihali@sh.itjust.works
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              1 month ago

              Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.

              The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can’t encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you’re unlikely to like the results.

                • Shihali@sh.itjust.works
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                  1 month ago

                  Those are SPC files, and that particular example was one rip of Final Fantasy VI (III)'s soundtrack.

                  Unfortunately, it only handles music embedded in Super Famicom/Super Nintendo games. To convert your own music to SPC, you’d have to rewrite it for the SNES sound chip.

    • ѕєχυαℓ ρσℓутσρє@lemmy.sdf.org
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      1 month ago

      I mostly use mpv to play local music nowadays. (Most of the music I play is streamed using a Navidrome server with Feishin as the frontend.) Back when I did use a proper audio player on Linux, Harmonoid was my go-to.

    • mannycalavera@feddit.uk
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      1 month ago

      Lovely that it is open source, but dear lord that UI is a blast from the past 😂😂 👴👵🏚️

    • frezik@midwest.social
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      1 month ago

      It’s more likely to survive the company if it’s FOSS. The app was dormant for a long time.

  • Wispy2891@lemmy.world
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    1 month ago

    Can someone explain me what’s the business model of an app that’s free for three decades? They claim to have 100 devs, how can they pay them?

  • tabular@lemmy.world
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    1 month ago

    I think I tried Winamp back in the day but never really understood it.

    One has to admit it’s good that they released the source code (while it was available) so users can learn what their software is actually doing on their computer. Better for yourself as a dev too, as you will probably avoid including other people’s work in yours. However, wanting contributions while retaining the exclusive right to distribute the software is anti collaborative. I’m reluctant to say it might as well be proprietary again but since it doesn’t meet the standard of software freedom then it’s still not worth trying on my computer.

    • woelkchen@lemmy.world
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      1 month ago

      I think I tried Winamp back in the day but never really understood it.

      What was there not to understand? It was a basic music player with playlist functionality, a plugin infrastructure to support playback of pirated music in underground formats like MP3, at the price of completely free and no ads (the website had banners but not the player).

      • tabular@lemmy.world
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        1 month ago

        Not sure what I could have expected from it back then. I just recall it being recommended online and ended up just using Win Media player (with the cool graphical effects).