If developers actually supported macOS, it would be a way better form factor over PCs. PCs consume ludicrous amounts of power, while my M1 Max MacBook Pro could run Baldur’s Gate 3 at max graphics with no performance issues. On battery. Over extended periods. Make ARM better already.
Yep this is the real reason - Apple is so hostile towards developers and no support outside of proprietary Metal API it’s no surprise there are few games.
I couldn’t believe how long I could get out of my 15" M2 Air’s battery when playing No Man’s Sky. A good five hours of gameplay without needing to worry about plugging in. Meanwhile, my previous Intel MacBook struggled to get five hours on standby.
If developers actually supported macOS, it would be a way better form factor over PCs. PCs consume ludicrous amounts of power, while my M1 Max MacBook Pro could run Baldur’s Gate 3 at max graphics with no performance issues. On battery. Over extended periods. Make ARM better already.
Macs can game–people just don’t want them to.
People being the people making the games.
Apple’s love affair with Metal and the utter lack of Vulkan support for ages on Apple silicon slowed down/totally killed anyone porting games.
This really didn’t get sorted out until pretty recently, and shit’s gotten better in the last six months or a year.
Hopefully it keeps getting ports and such, but it took WAY too damn long to even be in a position for this to start happening.
Yep this is the real reason - Apple is so hostile towards developers and no support outside of proprietary Metal API it’s no surprise there are few games.
I couldn’t believe how long I could get out of my 15" M2 Air’s battery when playing No Man’s Sky. A good five hours of gameplay without needing to worry about plugging in. Meanwhile, my previous Intel MacBook struggled to get five hours on standby.