Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 2 days agoFallout and RPG veteran Josh Sawyer says most players don't want games "6 times bigger than Skyrim or 8 times bigger than The Witcher 3"www.gamesradar.comexternal-linkmessage-square75fedilinkarrow-up1230arrow-down16
arrow-up1224arrow-down1external-linkFallout and RPG veteran Josh Sawyer says most players don't want games "6 times bigger than Skyrim or 8 times bigger than The Witcher 3"www.gamesradar.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 2 days agomessage-square75fedilink
minus-squareproceduralnightshade@lemmy.mllinkfedilinkEnglisharrow-up14·2 days agoHorizontally I’m fine with how big games are. They should grow vertically, and I wouldn’t mind 6 times the depth. What do I mean by that? I have no idea. Maybe you people have
minus-squareimmediate_winter@lemm.eelinkfedilinkEnglisharrow-up5·2 days agoI was nodding along in agreement but now that you mention it I also didn’t really know what you were saying
minus-squareAussiemandeus@aussie.zonelinkfedilinkEnglisharrow-up3·2 days agoNo, no he has a good point, let him finish
minus-squareesa@discuss.tchncs.delinkfedilinkEnglisharrow-up2·2 days agoI’d interpret vertical content growth as content per area, deep story lines, stuff like that. It’s a common enough comment, see e.g. MMO players complaining about “content drought”.
Horizontally I’m fine with how big games are. They should grow vertically, and I wouldn’t mind 6 times the depth.
What do I mean by that? I have no idea. Maybe you people have
I was nodding along in agreement but now that you mention it I also didn’t really know what you were saying
No, no he has a good point, let him finish
I’d interpret vertical content growth as content per area, deep story lines, stuff like that. It’s a common enough comment, see e.g. MMO players complaining about “content drought”.