Sometimes I make video games

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Joined 1 year ago
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Cake day: July 26th, 2023

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  • I once played this game that was styled as a museum of lockpicking mini games throughout the history of games. Super niche, but I’m in game dev so I eat that stuff up.

    In four different places the curator mentioned that the lead developer Daniel Vávra is a terrible human. But they also acknowledged that the lockpicking was unique and interesting in that game. It read something like I imagine a museum with an exhibit of the Nazis enigma machine would - innovation spurred by terrible people.

    If you’re on the fence about the game, know that the lead dev is a gamergate chud. But if you want a whitewashed and misogynistic game with a thin veneer of “historical accuracy” then I guess the game is on the cheap right now.








  • A lot of the criticism comes with AI results being wrong a lot of the time, while sounding convincingly correct. In software, things that appear to be correct but are subtly wrong leads to errors that can be difficult to decipher.

    Imagine that your AI was trained on StackOverflow results. It learns from the questions as well as the answers, but the questions will often include snippets of code that just don’t work.

    The workflow of using AI resembles something like the relationship between a junior and senior developer. The junior/AI generates code from a spec/prompt, and then the senior/prompter inspects the code for errors. If we remove the junior from the equation to replace with AI, then entry level developer jobs are slashed, and at the same time people aren’t getting the experience required to get to the senior level.

    Generally speaking, programmers like to program (many do it just for fun), and many dislike review. AI removes the programming from the equation in favour of review.

    Another argument would be that if I generate code that I have to take time to review and figure out what might be wrong with it, it might just be quicker and easier to write it correctly the first time

    Business often doesn’t understand these subtleties. There’s a ton of money being shovelled into AI right now. Not only for developing new models, but for marketing AI as a solution to business problems. A greedy executive that’s only looking at the bottom line and doesn’t understand the solution might be eager to implement AI in order to cut jobs. Everyone suffers when jobs are eliminated this way, and the product rarely improves.


  • The kill command allows you to specify which type of kill signal you want to send. -9 sends signal 9 or SIGKILL, and we’re sending it to pid 1.

    That would force kill systemd, which I just have to assume will send your computer to a crashing halt.

    The echo command is writing "c" to a file at /proc/sysrq-trigger which I don’t really know how it works but this suggests you’ll “crash the system without first unmounting file systems or syncing disks attached to the system.”

    I haven’t installed fuck so I’m not sure how that works



  • I felt like that early in my career. I used to think that being a rockstar developer was a good thing, and I’d be happy to describe myself as one.

    The thing is, a lot of rockstars are really just churning out heaps of unmaintainable code. They think they have a high degree of proficiency, they’re confident in their competence, but there’s a disconnect between what they think and what they produce.

    It can be a sign of personal improvement to question yourself when you think you’re doing great. We owe it to ourselves to ask ourselves critically if we can be doing better. Because if we don’t, and we just assume we’re awesome, then we’ll happily churn out sub-awesome cruft.

    The insidious thing is that self-criticism leads to self-doubt, and imposter syndrome can be quite paralyzing. But if you learn to control your criticism instead of allowing your criticism to control you, you can achieve higher heights than rockstardom.


  • Based on what I know of Imposter Syndrome and the Dunning-Kruger effect, it seems you’re at your most competent when you feel like you’re at your least.

    So if you’re feeling badly because you feel like you don’t know enough to do your job, take some time to remind yourself that other people who appear to be confident have no idea what they’re doing.

    It’s fake-it-till-you-make-it all the way down.



  • BougieBirdie@lemmy.blahaj.zonetome_irl@lemmy.worldme_irl
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    26 days ago

    When I feel like nothing’s going my way I try to cheat my brain to get a win.

    I pick a low stakes task that I need to do but can’t possibly fail. Folding laundry, putting away the dishes, cleaning my inbox, whatever. Let’s say it’s folding the laundry because I hate folding the laundry and it is my Sisyphean struggle to never finish folding all the laundry.

    I try to make a game out of it. Whistle each time I match a pair of socks, do a little fist bump when I hang up a dress. Something that feels fun and celebrates the fact that there’s a little bit less laundry to do with each item folded.

    Then, when I’m all finished (or I just can’t take any more laundry), I take a moment to reflect on all the laundry I have dealt with. The whole is made up of lots of individual pieces, and each one is one less thing I have to deal with. I allow myself to feel good about what I have accomplished - especially on days that I didn’t finish everything.

    We can’t always control it when life throws us a curve ball. But sometimes we’ve got to make our own wins. And if we don’t celebrate the wins we have, well then nothing is going right.



  • At the end of the day, I see cheats as essentially just mods for games. A cheat enables you to do something with the software that you couldn’t before. If everyone has equal access to the mods and agrees at the outset, then who cares? But if you’re the only one in the lobby cheating then you’re probably a jerk who puts their enjoyment ahead of others’.

    If you’re playing by yourself, hack away. Enjoy yourself. You should be allowed to have the maximum amount of fun with your toy.

    If you’re playing with other people, especially against other people, it’s super unsporting. Everyone should have a level playing field.

    Gamers with disabilities opens up sort of a morally gray area. Like, if you only have one hand you’ll have a hard time aiming and shooting at the same time. I could see why someone would be tempted to use an aimbot.

    As far as why cheating seems so prevalent, I place the blame largely with the F2P model. Now, I’m not saying that people aren’t cheating in other games. But if the consequences of getting banned for cheating is that you just have to make a new free account, then you could argue that there aren’t really significant consequences to getting caught. There’s money to be made by cheat vendors on massively popular games, so the free ones make sense to target because the costs are low.

    Worth mentioning: just because you think someone is cheating doesn’t necessarily mean they are. I’ve never cheated in a competitive game but I’ve been called a hacker by poor losers. If you’re looking for a cheater, you’ll likely confirm your biases and find one - whether or not someone was actually cheating.