That was pretty much my experience with most of MacOS - you have to pay for many basic features, and pray that the tools have been updated to work on current OS versions.
So freedom of speech doesn’t exist anywhere? Literally every place has some restrictions.
You mean the Golden Snowflake Award-winning actor, who portrayed the titular character in The Nazi Who Played Yahtzee?
Let’s not forget that the PSN integration reduces performance, as in: deleting the PSN stuff from Ghost of Tsushima results in higher FPS.
https://steamcommunity.com/app/2215430/discussions/0/7093810588821950373/
And what would be the advantage? It wouldn’t be routable through legacy systems, and you’d run out of addresses in a couple of years again.
Who is Up Dog?
Just as a warning, the macvlan stuff isn’t well documented and seems to have hard limits. I worked with it a couple of years ago and had to eventually read a lot of Docker code to figure some stuff out, and the host was only able to successfully set up 4 macvlan networks at a time - the fifth (and any following ones) were never reachable, even though I used the same scripts as for all other ones.
Things might have improved in the meantime.
It depends. I really liked Mozillas initiative for local translation - much better for data privacy than remote services. But conversational/generative AI, no thank you.
Those were their first tests, of course there is a high chance they won’t run on all system configurations (especially since things like WINE comparability were likely detailed later). You should try artifacts built with the current version of the format (3 IIRC) if you want to give it a fair shot.
Rats truly are the goats of the lemon grass
I’m proud of you for having turned things around!
Don’t forget to dub over all the prince’s lines with “Hah! Hyah! Huah!”
I just tried the current redbean build on Linux AMD64, and everything worked as expected (both launching directly, and through sh
). Which examples did you specifically try? Which sh
version do you use (I have 5.2.26(1)-release (x86_64-redhat-linux-gnu)
)?
The cosmopolitan
README has a section on the WINE thing, if you want to try and get it running.
No, it also works for ARM - you can even build a fat binary with an ARM -> x86 translation layer, i.e. one binary for both architectures!
“Whoops, companies keep doing amoral shit to squeeze more profits from their customers, but it’s totally accidental, every single time”
Enjoy your boots - I sincerely hope that for every person you influenced towards giving corporations the benefit of the doubt, you lose an equal amount of money through legal yet amoral business practices.
Man I’m so sick of people getting blinded by rage. Alright, if you’re just going to go in circles, I might as well repeat myself as well. Companies exist to make money. If they fuck over their customers, those customers leave. Others follow. Congrats. You lose money. Basic logic 101.
And easily disproven by Sony’s recent actions with Helldivers 2. If you were right, they wouldn’t have thought about rolling out the PSN requirement, and they’d still sell the game world-wide. But you’re not.
Again, I’m not a bootlicker. I just don’t automatically assume malice when something could more easily explained by incompetence.
When one party gains a monetary advantage through their “incompetence” and keeps repeating such “incompetencies”, then yes, you are a bootlicker.
Also, way to go ignoring what I said about rockstar and Ubisoft accounts.
Because it doesn’t matter… Come on, this is not that hard.
I guess Sony won’t let you unlink from a steam account based on what, how you feel?
Sony already has the ability to not let you unlink, as shown from the hacker example. So why are you so sure they won’t use the same mechanism to make more money in the future? Because of how you feel? Bootlickers often feel like companies won’t do evil things for profit, sadly they are almost always wrong.
We’ve been over this before… Sony is a company. Companies exist to make money. Sony controls whether you can unlink an account. Sony can choose not to let you unlink your account.
Do you think everyone else is just stupid, and no hacker ever thought of unlinking their account and creating a new one? Or Sony is stupid and doesn’t realise hackers can create a new account? I don’t understand how you completely skip over arguments in the comments you’re replying to.
And therein lies the bootlicking. You’re assuming Sony will play nice and let you keep playing, no questions asked - while they almost took away the ability to play an online game months after launch for players in hundreds of countries, which was only thwarted by massive protests. Yet you stand there and say “nooo, they’d never do that”.
Customer buys a bunch of games from the PS Store using a foreign account.
No, customer buys a bunch of games from Steam, and links their Steam account to a foreign PSN account. Sony bans them, and the player can’t play their Playstation games on Steam games online anymore.
Right… So anyway, I’m talking about where you buy a game from, not who makes it. On PC, your PSN account itself isn’t tied to your purchases, just PS services like trophy and friends lists, right? Exclusively PC players don’t actually have much to care about there, right? On PC, if your psn account gets removed, what’s stopping you from just making a new one?
Sony. Their whole argument for introducing the PSN requirement to Helldivers was the ability to ban hackers and the like. This wouldn’t make any sense if you could just switch the PSN account. They can ban your purchase, even when you bought it on Steam. That’s the whole point.
And that somehow means we shouldn’t do OCR anymore, or image classification, or text to speech, or speech to text, or anomaly detection, or…?
Neural networks are really good at pattern recognition, e.g. finding manufacturing defects in expensive products. Why throw all of this away?