

They don’t owe Epic any respect or reasons to dislike them either. For all this “all companies are bad”, you are being a bit picky over when they can or can’t be judged.
I gave you my reasons why I don’t like them. They are not jumping into the game client market in the early 2000s, they are did it 2018. They have had the blueprint ready, with many examples, but they didn’t care to match the other alternatives in the market. Which in itself wouldn’t be such an issue, but it does leave a bad taste when they make themselves the only option where to buy certain games. I don’t hate them because it’s cool, I hate them because they inconvenience me.
Right. This is only “right” because tech corporations were allowed to undermine the meaning of ownership without any attempt to protect customer rights. The concept of “buying a license” is fundamentally contradictory, because without the transfer of ownership, nothing was “bought”. Yet they still present this licensing process as if it was a purchase, which is deceptive.
Many take it for granted that this is just the nature of digital purchases, but the digital market simply created the opportunity for companies to redefine purchases with less resistance. Now they are trying to do the same with physical objects: physical media, technological devices, vehicles, so forth, trying to establish that people didn’t own what they bought.
And the basis of all of this is simply that they wrote some text that they said so. Can you imagine if customers tried something like this? They would be laughed out of the room. It’s a sham. The flimsiest possible pretense of legitimacy. Yet it’s treated as valid because they have the lawyers to defend it while the average customer does not, and governments often neglect their role to advocate in favor of the public.