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Yea, but Webkit was forked from KHTML 23 years ago and Blink was forked from WebKit 11 years ago. In the mean time they all definitely evolved to become their own thing, even though in the beginning they were the same.
Yea, but Webkit was forked from KHTML 23 years ago and Blink was forked from WebKit 11 years ago. In the mean time they all definitely evolved to become their own thing, even though in the beginning they were the same.
Yes but: HEVC is the standard for UHD content for now, until AV1 gets much broader adoption. And judging from how long HEVC took to be as broadly available as h.264, it’ll still take a while for AV1 to be viable for most applications.
I suppose Mozilla is already doing that as best as they can.
They could, probably. My guess is, that it’s either a limitation of resources, the issue of licensing fees or Google‘s significant financial influence on Mozilla forcing them to make a worse browser than they potentially could. Similar to how Firefox does not support HDR (although, to my knowledge, there’s no licensing involved there).
The biggest problem most people have with Mozilla is said influence by Google, making them not truly independent.
Because there are only like 3 browser engines: Chrome’s Blink, Firefox’s Gecko and Apple‘s WebKit. And while they are all open source, KHTML, the last independent browser engine got discontinued last year and hasn’t been actively developed since 2016.
There’s need in the space for an unaffiliated engine. Google’s share is far too high for a healthy market (roughly 75%), WebKit never got big outside of Safari (although there are a few like Gnome Web, there’s no up to date WebKit based browser on Windows) and Gecko has its own problems (like lack of HEVC support).
So, in my book, this is exciting news. Sure it‘ll take a while to mature and it is up against software giants but it‘s something because Mozilla doesn’t seem to have a working strategy to fight against Google‘s monopoly and Apple doesn’t have to.
Not too long until Windows 10 joins the list and that’s gonna be a real nightmare because there are so many PCs still running Windows 10 that run perfectly fine but aren’t “capable” or running Windows 11. People won’t just throw away their PCs and they can’t upgrade to 11. Sure, some will try Linux but too many won’t and they’ll be easy targets.
I really hope you’re joking because that’s a security nightmare.
Everyone was an exaggeration, obviously. WhatsApp is still very prominent and the primary messaging service in large parts of Europe.
I know Apple aren’t perfect but they are the only major tech company that even try to seem like they take privacy seriously. Obviously, we don’t know how much data they actually harvest but at least they say it’s all private and on device. They make a believable case for their product actually being their hardware. You even pay extra for that. Meta, Google, Microsoft & Co. are pretty open, that all they want is your data and that you are the product. So, unless you want to go the extra mile and actively pursue privacy (get ungoogled android or a Linux phone, and only use open source software, etc.), Apple seems to be your best bet, imo
I trust them a bit more than meta or google. Meta‘s main business model is selling data/ads. Apple’s main business model is selling hardware.
In Europe everyone uses WhatsApp and I‘d rather use iMessage than sell my soul to meta… (Which I am. And Signal and Telegram. Only using WhatsApp for work)
The problem was less parallel processing but that every one of the cell‘s 8 co-processors (SPE) needed to be individually programmed. The 360 had a tri core design that was much easier to develop for and take full advantage of. Thus, most 360 games, especially early in the generation, look and/or perform better than their ps3 counterparts, since the latter usually only ran on the one regular processor core (PPE) that the cell had, without taking Ananas off the SPEs. Notable exceptions are the ps3 exclusive titles and some other later games, that took partial or even fully advantage. Even Naughty Dog only used 3-4 SPEs in their earlier uncharted games, while their later games like the last of us uses them all.
Liebe für die Knutschkugel!
Generally love microcars, especially the 50cc variant that, here in Germany at least, are really cheap to maintain because you pay no tax beyond the initial vat and insurance is like 50€ a year. Sadly the cars aren’t all that cheap with newer models easily surpassing cheap regular cars, rendering them kinda moot.
Recently tried kdenlive because I had some trouble with premiere. It was surprisingly good. The problem is, DaVinci Resolve is much better than either premiere or kdenlive and while it’s not open source, it is free. And sadly I won’t be able to use either one for work because our projects need to be shareable among colleagues, in case someone else has to finish an edit for you, and premiere is the program everyone knows well.
Also, both gimp and krita, while being the best OS alternative for PS are still much worse. Especially gimp is overly complicated and user unfriendly.
As I said, AMD works much better with wayland and gamescope, thus has, for example, HDR and VRR support. Besides that, their Linux drivers are open source and more stable.
But to my knowledge, AMD GPUs pass through just fine to VMs? What was your problem with them?
I mean, they work. But the drivers aren’t as feature complete as AMD or intel. Wayland support was a strict no until very recently and gamescope support is still very hit n miss and they are less stable than their competition. They’re completely useable though. My 1650 runs well, most of the time.
My iPhone 13 mini‘s battery is so small that I involuntarily restart it at least once every two weeks
Either that or, I might get a used PS4 together with used physical copies of the games in a few years, when it’s much cheaper, play them and then sell it all again or give it to my brother or something.
The adblocker that comes with a PIA VPN subscription
Technically blink is based WebKit but yes. However, they were forked 23 and 11 years ago respectively, so it’s safe to assume they evolved into their own thing. But they probably do still share code, yes.