Wow, who could have anticipated that kernel-level anti-cheat was a bad idea? It’s like people haven’t been warning that giving an increasing number of programs that level of access might be a Bad Idea.
Kernel-level anti cheat is spyware, say it with me everybody. Complain on steam about it. Post this nonstop. This standard is NOT OK and needs to change and that’s the only way it might.
Why complain on Steam? If I remember correctly, League of Legends is downloaded through its own installer and it’s completely separate to Steam
It used to be on Steam
When?
Back when it was worth playing
You could buy the collector’s edition on Steam or in Store
Or download the free version from their website (or any of the competitor websites that they hacked)
Cool, thanks for telling me. I never really got into mobas, even back in the Dota 1 days, so I didn’t start hearing about LoL until it blew up and my friends were trying get me to play.
Send Riot Lyte a mad email then.
I would never let some random anticheat code have kernel access. Games are demanding something crazy, and users are stupidly letting them get it.
It’s not just silently installed by Steam, or something, they have to explicitly confirm they accept it? I don’t play this game, I am curious if players are unaware or actively stupid.
Riot’s games can only be played with their own launcher, so no steam. They give a big message about “now installing vanguard, our anticheat,” then inform you to reboot to finish the install, since vanguard is the only ring 0 anticheat that puts itself into the kernel start up, always running.
honestly “installing anticheat” doesnt make justice to what it does
Yes
Some are unaware, but most are actively stupid. Bring this topic up in any helldiver’s thread and you’ll get down voted to oblivion.
I I stalled helldiver’s and didn’t realize I was doing that.
I’m not exactly savvy though.
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Someone is having me “fix their pc” to work with it and they understand the problem but say “i only play a little” and “it’s really important to me”
They asked about getting a separate computer just for the game
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What stops consumers with bricked PCs from claiming the max amount in small claims? That would drain funds quick
This is either the final nail on the coffin for playing league on linux or it will motivate linux devs to figure out a way around it. I don’t play league but I did enjoy playing TFT with friends always on Linux.
TFT can at least be played via android (or emulator)
Yeah I guess waydroid is probably the way to go for TFT on Linux
I tried. But Google Play store won’t install it on my waydroid because the device is not verified and I don’t think it is possible. Correct me if I’m wrong! :)
That’s the case with a lot of games when trying to use Waydroid.
I doubt there sustainable way around a kernel anticheat, that will not get you banned eventually. People either have to quit or dual boot.
I installed Fortnite to check out the LEGO mode without realizing EAC was a rootkit and the next Windows update bricked my PC.
I’ve never had any issues with EAC, it’s probably one of the least invasive kernel-level anticheats out there (with vanguard being the most invasive)
Even ones like easy anticheat have given me problems where if a game didn’t exit properly my whole system got bogged down and required a restart.
Others simply dubbed it “malware” and declared they would be quitting League until the program stopped breaking PCs.
Silly that malware is okay once it stops interfering with your day to day
One of my favourite games to have kernel level anticheat is Helldivers 2, and I think it’s definitely caused a few issues for me.
Helldivers 2 works on Linux even with the anti cheat unlike Valorant so there must be some differences there.
Riot’s Vanguard is the only one that needs to start with boot, and always run in the background. Others can initialize and close when the game is done, IIRC. Which is why they can work with proton/wine.
Vanguard is always running? More reason for me to never go back to League I guess.
Supposedly it falls back to usermode anticheat on linux. That’s what I heard but there wasn’t a source, so could be BS.
It’s really sad that they chose to implement it. I would’ve loved to play Helldivers 2 but I just refuse to allow them that level of access to my device, especially for a game that isn’t even competitive.
Their explanation for it makes sense though. They were running into the problem that a player could cheat and progress their games faster, etc. Since HD2 is essentially a MASSIVE, single DnD campaign that every player is a part of, those cheaters would break the campaign progress and ruin it for every single other player.
They also include shortcuts to install and uninstall only the anticheat. So you can remove it immediately once you finish playing.
I’m curious, where are those shortcuts?
If you go to it’s steam install folder: Hell Divers 2 -> tools -> GGSetup.exe and gguninst.exe
Good to know, thanks!
That’s that I don’t get
You can run the uninstaller without admin privileges so why doesn’t the game only have nguard running while the game is
Makes no sense to me
That’s where I’m at with the game.
Like yeah it looks fun, I’m not willingly installing malware. Especially after the apex legends debacle.
just play other mobas
There’s realistic only DotA and I can understand the reluctance, the two games are massively different, League is much more suited for casual play.
Ahaha no I swear to god Dota 2 is ridiculously fun
In LoL you play the same game over and over again.
Yesterday on dota I planted trees with my friends to hide and wait for people to come to ambush them lol
You can do all sort of funny stuff, TPing people in your base etc… everything is OP so you don’t feel like you have no agency. You feel like it’s just your skills that are lacking!
I mean, ive played some dota in the past, i have about 200h on it, not nearly as much as league tho. But IME, especially for solo, league is just nicer overall. The mechanics for champions seem a lot more polished these days, and it is a lot more action focused, you have to worry about macro much less. The games are also like 50% shorter in league. As a solo player I find league to be a lot more laid back, where I can just play the champ more than play the game, if that makes sense.
To each their own of course, Im not saying one game is better than the other, but it is a hard sell to transition league to dota.
You’re right, DoTa is a lot more chaotic, but there’s a lot of action on the map! Macro play is not necessarily doing nothing in this game and often time fight breakout for runes, etc…
I think it’s about preference rather than reality because we had two completely different experiences so yeah, I love League but I don’t see the point of playing it now!
While I’m League hater, I would love if the Dota meta shifted to shorter games like League has. I really miss the strategic depth of normal/ranked, but realistically if I want to play more than one match per evening, I have to play turbo mode.
HOTS is actually in a released state
It’s what the former pros/high elo lol players go to
I had read somewhere about it being in a rough state playerbase-wise, which i guess isnt true, but it is no longer receiving updates, right? Anyway, might check it out.
Bug fixes and balance updates only
Draft is dead
Quickplay, ranked are alive
ARAM is more popular than on LoL
NA/EU the game is alive
https://m.youtube.com/watch?v=-ZXA2Q1HT_k&pp=ygUHa2hhbGRvcg%3D%3D
If competitive is your thing
Here is an alternative Piped link(s):
https://m.piped.video/watch?v=-ZXA2Q1HT_k&pp=ygUHa2hhbGRvcg%3D%3D
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
what about making actual authoritative servers?
that would break most cheats except *-botsalso there’s usually no need to replicate the entire game state on all clients, some details like movements of players out of view can be omitted (ofc this doesn’t apply to lol but whatever)
But that`s haaaaaaard tho… :(
I’ve never played it, but aren’t League of Legends servers already authoritative?
Also, I’m pretty sure it would only deal with certain kinds of cheats. An authoritative server won’t be able to prevent a player from using an aimbot, for example, since nothing says that a player isn’t allowed to have super accurate aim. The server can’t tell if they are cheating or just insanely good.Nevermind I missed your sentence mentioning *-bots.I wonder whether, even with an omnipotent anticheat software installed, cheating would still be possible by having the router manipulate your packets on the way to the server (ie. having all the *-bot work being done on that device). I imagine TLS could maybe thwart that attempt, since the router can’t decrypt the packets, but I don’t think it’s really a problem since the client could also just provide it with the unencrypted packet and the server’s public key, so that the router may fabricate the packets. On the other hand, anticheat software would be aware of that since the client has to send those extra packets, but how could it know that those packets are being sent for nefarious purposes and not just simply some other normal software doing it’s thing?
I loved the way CS:GO1 had an anticheat program called Overwatch. If you are experienced enough and a trusted user, you can review games that players have reported and ban the cheaters if you deem them cheating. I don’t know if csgo2 has this but I haven’t seen it so far.