• WatDabney@sopuli.xyz
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    5 months ago

    That just says to me that no near future Monster Hunter game is going to be worth playing, since that focus just means that gameplay and story are going to be sacrificed in favor of graphics and gimmicks.

      • DragonTypeWyvern@midwest.social
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        5 months ago

        Yes. Nature good! Science good! Go kill a one-of-kind dragon so we can learn why it’s doing nature stuff.

        Also some of these animals are clearly intelligent. Wear their corpses to warn the others!

    • all-knight-party@kbin.run
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      5 months ago

      What World did to Monster Hunter’s environmental design and interactivity between its monsters did so much for the immersiveness of the game and the expression and scope of its titular boss monsters.

      I think seeing how much that can add to the game experience is worth seeing before they get diminishing returns.

      • Patapon Enjoyer@lemmy.world
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        5 months ago

        We’re not even close to fully reactive and physicalized flora and fully destructible environments so it’ll be a long way until we hit a wall. In some ways we’ve even gone backwards in that regard from the PhysX days.

    • Grass@sh.itjust.works
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      5 months ago

      I’ve only played world but the story was abysmal and the characters and facial expressions were as bad as bethesda, except with very japanese gestures with that specific style of overreaction, even if the character would never pass as japanese visually. yes its a japanese game, but even 3d models of white people acting super japanese makes me about as uncomfortable as real white people doing it but with uncanny valley mixed in.

      anyway there’s no way anyone plays these games for story