Any tool can be a hammer if you use it wrong enough.

A good hammer is designed to be a hammer and only used like a hammer.

If you have a fancy new hammer, everything looks like a nail.

    • daniskarma@lemmy.dbzer0.com
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      3 months ago

      I don’t see the “is not actual AI” argument.

      Since the 80 AI has just been algorithms and proposals for neural networks.

      It never has need to have a “soul” or “be sentient” to be Artificial Intelligence.

      Even a simple Tic Tac Toc opponent algorithm has been called AI without much complaining about it.

      Also AI didn’t got called AI by corporations. That naming for the technology dates from where it was being proposed as concepts in universities.

    • 0laura@lemmy.world
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      3 months ago

      you not liking it doesn’t make it any less ai. I don’t remember that many people complaining when we called the code controlling video game characters ai.

      • macniel@feddit.org
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        3 months ago

        pretty sure that they were and still are called Bots though, atleast in the context of first person shooter.

      • Jomega@lemmy.world
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        3 months ago

        That’s because in that context it stands for Action Instruction, not Artificial Intelligence.

            • 0laura@lemmy.world
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              3 months ago

              I showed you proof that AI is sometimes used to mean artificial intelligence when describing code that controls video game enemies.

              • Jomega@lemmy.world
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                3 months ago

                Ok, so this one specific fan wiki used it wrong. When I was in college they definitely called it “Action Instruction”.

                  • macniel@feddit.org
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                    3 months ago

                    AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player’s input.

                    In general, game AI does not, as might be thought and sometimes is depicted to be the case, mean a realization of an artificial person corresponding to an NPC in the manner of the Turing test or an artificial general intelligence.

                    Look further down to see what currently understood AI, aka generative AI, is used for in video games

    • Aa!@lemmy.world
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      3 months ago

      Complaining that it’s called AI is like complaining that smartphones are called smart. There’s no stopping it, you just end up sounding like an old man yelling at the cloud. (Which isn’t really a cloud, but we still call it that)

      • macniel@feddit.org
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        3 months ago

        Nah, smartphones being actually “smarter” than feature phones as in you can do way more than just basic stuff like calling, messaging people, run a simple calculation, having a calendar etc.