• Pika@sh.itjust.works
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    29 days ago

    honestly, if they are COSMETIC only, I don’t mind micro transactions. It’s when you are able to get an advantage over the f2p(f2p being players who don’t buy further than the base game in this instance) players that I have an issue with it.

    I would argue in some games MT’s are almost a requirement, like the sims has a valid argument for having microtransactions with the community store. (I don’t agree with their predatory DLC/Expansion pack nonsense though).

    My rule of thumb is, if the DLC or Microtransaction is something that should be base game, I don’t think it should exist as an upcharge. Single player games to boost your level to the next level? that should be something that is available as base game via a dev console. Wallhack/god mode? should be available as a cheat/dev console. A party pink pinata hat in a game that is a serious shooter? Yea that can be a microtransaction. it’s not something that should be in the original set of files in the game.

    I don’t think many people actually have issues with Microtransactions, they have an issue with how hard companies are currently abusing that system.

      • Pika@sh.itjust.works
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        29 days ago

        the alternative is the content just /not/ being there period though. A studio isn’t going to just supply the content for free, by having the MT’s there it’s increasing content to a game. The studios are abusing it sure, but just don’t buy it. I’ve never once spent money on any of my games for a MT that should have been base game. I have to say I haven’t had any issue with it. It’s there for the people who want to throw money away, and as long as it isn’t impacting me, I don’t care. I would rather have the option available for people to use it, then no option at all.

        At the end of the day, Money talks, the studios that are abusing it are doing so because people are willing to throw money away like that. A better solution is to just not partake in the game, let the people who throw money away do their thing, just don’t buy those types of games IMO

    • SkyezOpen@lemmy.world
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      29 days ago

      if they are COSMETIC only

      Honestly stopped reading here because this is how it all started. Motherfucking horse armor was the very first paid cosmetic dlc, and it’s only gotten worse. Publishers will keep pushing the line for what is acceptable for squeezing money out of players. We have to push back at every turn, otherwise debacles like overwatch 2 will keep happening.

      • Pika@sh.itjust.works
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        29 days ago

        look at what else it has given the field though. Since that was created, user mod stores have become further involved, paid mod workshops and free mod workshops have sprouted up. Cosmetic’s that for the longest time never was even thought of are now sprung up. Character creation has been re-invented basically. None of this would have happened if it continued to be a one-off price. Honestly online servers wouldn’t be lasting as long either as no company will run a game once the profit margin stagnates.

        The problem at hand is not microtransactions, it’s consumers willingness to put up with/buy bullshit that shouldn’t be one

    • HauntedCupcake@lemmy.world
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      29 days ago

      I feel like gear progression is massively underrated. I love to dress up with my muscley rpg man, and make him look cooler and more awesome as he gets stronger. I don’t want the best cosmetics locked behind a paywall. In MMOs it also just murders any respect/cred you get from having awesome gear that needed you to clear an epic raid or similar.

      I get the whole cosmetics thing for “free to pay” e-sport-esc games though, where there’s not really any gear progression

      • Pika@sh.itjust.works
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        29 days ago

        Fully agree, I like gear progression in games, its been a bit since ive played one that relied on it but, it added stuff to do. I’m not saying that system shouldn’t exist as well. I also can’t think of any games that used that system that removed it when adding the store.

        • HauntedCupcake@lemmy.world
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          29 days ago

          Assassin’s Creed is the best example I can think of. It added a store to literally buy gear. Also see like every MMO. This one is more of a reach, but I’d also say something like Hunt: Showdown falls victim to this, as it would be awesome if you could see a hunter and know their “power level” by the cosmetics.

          Horizon, both ZD and FW, are a modern example of having gear progression that exists and isn’t ruined by microtransactions

    • Mushroomm@sh.itjust.works
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      29 days ago

      Oh I’m sure a little line of coke won’t hurt. But just a peak into pandoras box…

      Your mindset opened the floodgates for this market manipulation 20 years ago and you think we should try more of that?

      These companies will never be satisfied until they can leverage your labor for another quarter in the machine.

      There is no negotiating. Legislation is required.