• missingno@fedia.io
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    3 days ago

    The biggest thing I miss from yesteryear is all the low budget straight-to-handheld spinoffs. No clear place for those to exist now that dedicated handhelds are dead, and no room for quirky little side projects when publishers are putting all their resources into just a few AAAA megagames.

    • ampersandrew@lemmy.world
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      3 days ago

      I don’t see how that market was better than what we have now. We still get games like those, but you can play them anywhere. You just have to stop expecting to find them from the publishers you recognize from 20 years ago. Ubisoft and EA don’t really make games for us anymore.

    • Valmond@lemmy.world
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      3 days ago

      What about mobile games? I know the market is weird around them (low cost etc) and maybe I misunderstood your statement.

        • Valmond@lemmy.world
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          3 days ago

          Well the handheld thing, if you make a good game it could be shipped to mobile? Or maybe lacking buttons makes it always crappy?