Roblox is only interested in the kids of hands-off parents. Preferably the ones with good credit.
so they admit its not safe for kids to play it?
Any game that is online (ie. Fortnight, Roblox, Minecraft servers) are not, never where, and never will be safe for kids to play.
apart from the littlebigplanet servers. Man I played that all the time as a kid with my friends. The nature of the game (creating levels and the ablity to share creations and give them to other people) made it one of the most wholesome gaming communities I’ve been in. I made genuine friends in that community. But it wasn’t the money maker Sony wanted so they canned it. I genuinely can’t think of one person that had a bad experience in that community.
I’ve only experienced LBP3 (which I understand was probably not the best part of the series) and found it just okay…
However Dreams is the one I wish Sony didn’t abandon.
Did not enjoy having to explain the idea that it’s a child labour scam to a five year old, but I was able to get the point across.
Me too.
I was actually impressed by how easy it was. He still complains about it, but there are no meltdowns and no “I’m the only kid.”
Basically “you take their work, you get all the money and maybe give them a little. But the ones getting very little are the kids. The ones you enjoy playing the games of . That’s the same as stealing.”
My daughter went through a phase where she REALLY wanted to play Roblox. Probably word of mouth from school. I’m not THAT old (only mid 30’s) but I didn’t really understand the concept of Roblox or how you buy more games. That probably led to me telling her no. Glad I stuck to my gut.
Most of these things have a free tier. I would be hardly suprised if roblox doesn’t.
As someone who does know a lot about the industry i simply cannot recommend roblox. However i can recommend the following:
Make an account tougher with your daughter and let her play in the living room, streamed to the tv if you can and let her guide you trough what this game is and what she finds fun about it.
Bonding aside there is a good chance that the free tier is all she needed and the real fun is connecting multiplayer with her real life friends.
Sooner or later you will face some examples of the traps and dangers, but those are generally the same ones that exist everywhere online, at which point you can let your daughter explain the supposed purpose of em while directly complimenting it with your parental insight. This helps you set and explain boundaries in relation to the game and helps build resilience to the inherent risks of the digital age.
This is good advice, but I think Roblox is a game marketplace/platform, which makes that more difficult. It’s a harder sell to explore the social features as a family than a game.