I hated quests that required killing an NPC because the game felt empty enough already. I would actually use cheats to resurrect NPCs afterwards just to have more bodies moving around.
I will give them credit for giving the NPCs homes and schedules. I love it when games have the NPCs actually live their lives like work, sleep, go to taverns, etc. You lose immersion in a game when the NPCs are perpetually glued to one spot.
That would be cool too. Random NPCs that you only see occasionally. Skyrim did have traveling merchants which was a nice touch. I’d like to see more of that. You could also have people who lived in the country show up on market days in town.
I hated quests that required killing an NPC because the game felt empty enough already. I would actually use cheats to resurrect NPCs afterwards just to have more bodies moving around.
I will give them credit for giving the NPCs homes and schedules. I love it when games have the NPCs actually live their lives like work, sleep, go to taverns, etc. You lose immersion in a game when the NPCs are perpetually glued to one spot.
am i the only person who rememberes cities in the witcher 3???
what the fuck happened since then man no game even red dead 2 came close
What are you talking about? RDR2 has at least one big bustling port city, and the rest is literally a frontier
Is your username a spoiler tag or does my app have problems displaying your username?
unicodes
Or randomly generated so that they feel less like they belong.
That would be cool too. Random NPCs that you only see occasionally. Skyrim did have traveling merchants which was a nice touch. I’d like to see more of that. You could also have people who lived in the country show up on market days in town.