The 3d Ninja Gaiden games (not the NES ones). They are unfairly hard, in the sense that they don’t really teach you how to play them before throwing you at massive problems. There are the people who find (or are told/shown) various cheese strats and thus say the game is easy (“git gud, scrub!”) but without using degenerate strats the game is nigh-impossible. I’ve heard it likened to bringing a brand new player to a fighting game tournament and making their first match against a mid-tier opponent— there’s literally no chance of victory.
What’s the last guy’s games?
The 3d Ninja Gaiden games (not the NES ones). They are unfairly hard, in the sense that they don’t really teach you how to play them before throwing you at massive problems. There are the people who find (or are told/shown) various cheese strats and thus say the game is easy (“git gud, scrub!”) but without using degenerate strats the game is nigh-impossible. I’ve heard it likened to bringing a brand new player to a fighting game tournament and making their first match against a mid-tier opponent— there’s literally no chance of victory.
“You think this is hard? This is just the TUTORIAL LEVEL!”
Just become Dog Ninja. It’s better than being forced to wear a chicken hat at least.
After my 17th time climbing the burning tower in order to fight the master, I just stopped climbing, turned off the video game and was enlightened.
I think his biggest games were the early 2000s Ninja Gaidens and the Dead or Alive series.
Ones I’ll never play