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Joined 2 months ago
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Cake day: April 24th, 2024

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  • That’s a really good point. When I first played ac6 posture was something negative that I tried to avoid happening to me, but by the time I was trying to get S in every mission, I was very much trying to inflict it on enemies. One of my favorite builds for pve was a lightweight with two pistols and two sweet-sixteen mini shotguns: the pistols build up impact until overload, then I stick the two sweet16s right in their face, which did like 220 direct hit damage. Not viable in PvP past maybe c rank but yeah once I figured out that build it def changed my outlook on posture.

    And its true, in this Sekiro play through I’m very much trying to inflict posture damage. Although in my previous playthroughs I couldn’t figure out mikiri counters or low sweep kicks






  • I don’t know if I’ve experienced the “click” yet but I’m progressing which is more than I could say for.previous playthroughs. I used to get stuck right in the beginning at the drunk, or with the spear shinobi hunter in the memory. I had gotten past them on one play through after a great deal of trial, but no further. I’m at Genichiro now, haven’t beat him but I’ve only fought him once and I need spirit things.


  • The AC 6 part was a joke, but it was the last From game I spent serious time with. As a Bloodborne player I wanted to evade everything, like I knew I was supposed to deflect but I just couldn’t get it under my fingers. Mikiri counters and those low jump attacks were just lost on me, but this time it works.

    Maybe ac6 did play a part because its so fast paced and intense. I don’t think I played it that way initially, but by the time I had the platinum and was doing PvP the action was extremely intense and technical. So maybe