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Joined 1 year ago
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Cake day: June 16th, 2023

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  • While I grew up playing the original Crazy Taxi (in arcade machine form, no less), I’m certain it would fail if released with the same gameplay formula today.

    Some changes were necessary, for sure.

    Having said that, making it massively multiplayer with a persistent open world definitely seems like a step in the wrong direction.

    Something more akin to a modern roguelike with an expanding gameplay area and meaningful vehicle upgrades between runs probably would have been enough.

    But, having said that, I’m hoping the studio is able to make something great. I’m very-cautiously optimistic.












  • This is the correct answer, IMO.

    I loved using XMPP back in the day, but I struggled talking with people who weren’t on the same server as me because of spec and client variations.

    While Synapse is a resource hog, it (and Element) - to a certain degree - does the job. Can’t wait until sync v3 lands in the main server.

    The only issue I have is with one friend who insists on deploying his own version of Synapse, but can’t figure out coturn and - as a result - we can’t voice chat properly.

    Goddammit. Two steps forward, one step backward. 😅